Unreal 5 Film proof of concept
Getting to know Unreal 5
During the beta of Unreal 5, I wanted to get to know the new tools and layout, over spring break I created this scene to accomplish that. In my next short film for the final year of RIT I plan to go all out on the things I learned here. That means I’m going to need to be able to render it out as quickly as possible with no worry. UE5 will be my engine of choice with it I can focus on getting better animation and environments without really worrying about the final deadline. The next step is to get a good team together to help on this endeavor.